Alternatively, Curse of Rust may be cast by the Enslaved Nightmares in Act IV with same effect.įrailty is the closest equivalent to Amplify Damage that Necromancers have in Diablo III.Median XL features the familiar item types from classic LoD, as well as many new exotic class-specific items.Įach item has 4 'tiers' or Quality Levels. While no class in D3 can make use of Amplify Damage as a curse, it returned in form of Succubi special ability: their attacks would halve the victim's Armor (removed in later patch). As such, more points are generally redundant, particularly for players that have access to +skill items. Additional points into this skill increases the area of effect, but does not further lower physical resistance. This curse breaks the Immune to Physical on monsters, though resistance penalty is greatly weakened (working at only 1/5th effectiveness) in these cases.ĭue to Necromancer being unable to deal Physical damage by himself (except with basic attacks), it is most useful if one summons a horde of minions to fight for themselves, or when playing in physical-damage focused parties.Īt level 1, Amplify Damage has a very small area of effect. As all monsters on Hell difficulty have a minimum of 50% physical damage resistance, Amplify Damage helps a great deal when fighting monsters with very high health such as Über Duriel. In other words, Amplify Damage doubles the effectiveness of physical damage, and is most useful against tough Unique Bosses, Champions, and monsters that raise other monsters such as Mummies. The amount is fixed: only radius and duration increase with the skill level. ![]() Diablo II: Resurrected Review - Pile Of Old BonesĪmplify Damage lowers monster Physical resistance by 100%.
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